agent of innocent: maggot therapy

art by Evan, writing/design by me
game we’re working on about boys and maggots

this is the other Perfect Tense game, it’s fun seeing different interpretations of the same character and world

both artists work with paper, which is pretty unusual with games

it’s a short visual novel and if you like very gross stuff you might like it

Evan rubs dirt and spit on the paper to get that filthy texture. i love their art so much, i want to use this game to show everyone how good it is!

agent of innocent: stats

stats talk to you like disco elysium
because it’s a good idea but people haven’t made it horney enough yet

each stat is an extreme version of you

this stat is your corrupted occult sadomasochist future

there are 4 stats total, because 4 is 1 less than 5, which is a relatively unsexy number.
did you know most winged insects have four wings?
four is also a number most people have heard of, making it accessible and marketable.

stats interject passively, but can be ROLLED at key points like the degenerate gambler you are

you find yourself in a terrible place. terror breeds specialization. or confusion. maintain suit integrity or become just another wet spot on the panties of death.

more stats later!

art by greenie!!


INNOCENTverse story index



Xrafstar (“evil animal” in Middle Persian) are vermin/human hybrids. It is forbidden for Ahriman to directly attack humanity, so xrafstar come from possession and contracts.

Aristocrats are dynastic haunts, passing down their personalities through human vessels instead of giving birth to heirs. This is a lossy process that can lead to hyper-dementia.

art by Greenie (except where otherwise noted)
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agent of innocent: flip phone

greenie made a beautiful UI for the game: Perfect’s INNOCENT-issue flip phone. the last time phones were MANLY.

check your stats, fashion, inventory, messages; each menu is a program in your phone, and you can unlock more (i like the idea of porn, malware, “lil pal” progs, etc…)

“back button”? ok homo. how about you kill something if you want to go back that bad?

when it comes to UI, style is INFINITELY more important than substance. we do not “User Interface” we “Loser Interface”. from the moment your player clicks the mouse they have lost. they are undoubtedly a slimy failure and cannot be reasoned with. it is beyond fact that “gamers” are the ruined fuckholes of the consumer world.
“good UI”? “minimal”? “clarity”? “accessibility features”?
get the fuck out of here…
the gamer is an animal who will click through ten menus in their favorite jrpg just to pick up a rock or some shit. gaming is an expression of their innate desire to submit. “SUBmenus”? hello???

UI is also an expression of the player’s stats. the higher a stat, the more it inflicts its way of organizing information on you…but that’s a story for another day!!

agent of innocent: perfect tense

working on a BL game with greenie (beautiful art!!) and riley (beautiful music!!)

that’s right
a Bug’s Life game, sickos

Bug’s Love?
it’s a horror game about vermin, sugar, knees, fashion, torture, obsession, just normal guy stuff

the GUI must display the name of the protagonist and his zodiac sign at all times
no serious game would deviate from this principle

Perfect Tense is an agent of INNOCENT

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