β¦ Codex: Heels an explanation of the skinsuit foot module
β¦ GAME UPDATE We are infusing its sensuous form with the final Visual Pictures (basically your eye will detect and convert sensory fire into a coherent yet unstable form and we trap it in this box) and then the last testing phase begins and then your greedy claws paws maws can gruesomely gamer grip it. Sounds fun huh…basically…we’re in the “final stretch” (said the hangman)
important ethical considerations such as drinking or not drinking the milk
QUESTION: What are the heels on INNOCENT skinsuits for?
β¦ To stomp adversaries and rotten wood, break through doors and find items in boxes.
β¦ It enhances the precision and discipline of your steps.
β¦ To grip the stirrups of mechanical armor. These high-powered machines have a morgellonic chasse and require a “firm way”, especially when ammunition is low and further confrontation becomes highly physical and “muddy”.
EXAMPLE: Vesp-class armor has a Misericorde, a reciprocating knife that wedges into cracks made in adversarial armor, useful for penetrating the enemy chevalier. Even if you can’t reach the pilot, applying a strong vibration to their cockpit could result in brain damage or even cerebral hemorrhage–if the cockpit’s protective membrane has been torn open. A cascade of seemingly minor or cosmetic blows can court felicity.
So really you see there is nothing laughable about the INNOCENT skinsuit, and this kind of talk is the result of unauthorized sects ignorant of the true way of thinking and prone to perverse beliefs. Not least of which is jealousy.
A second type is the foot glove, useful for much-directional traversal of wilderness or morgellonic districts.
There was a brief attempt at an INNOCENT “tactical sandal” but we don’t talk about that.
Despite all attempts at diplomacy, it is widely known that many encounters will inevitably be decided by “leg on leg” combat (from which we see the origin of the phrase, “brought to heel”). This is why martial dance must be practiced diligently to avoid unfortunate outcomes.
technical illustrations by draftsman 1st class Vich
work continues at a tremendous pace on the Girl Cancer game, featuring some of Vich’s most stupendous, mind-boggling art ever!! (and music by lauren bousfield, rook, esper99…)
the Cancer Prize IP is one of gaming’s most iconic legacies and we at INNOCENT Interactive are thrilled to steward her into the next generation of gaming and safeguard her memory in the hearts of trillions of girls worldwide, as she takes on her biggest mystery yet…
our game has money so it doesn’t need a morality meter
attention!! we are now taking reader questions, so if you have a question about the game or xrafstar media, post in the comments and we may pick a few!
A lot of men hit on her, failing to understand what will happen. Some of them lose interest. Others freak out. But eventually sheβs in a room with two of them who havenβt given up. Latched on like dogs. Two straight males in a back office of the facility. Lights off. The blinds slice evening across their bodies in sickly orange bars.
βSo what? Are you going to make us fight?β And that is interesting, already; seeing which one tenses, and which one is prepared to do violence. She wonders if that dynamic will stay true.
The art of letter writing might have died out, and philately become a terminal study, if it were not for the Telephonic Collapse and other related catastrophes of long-distance communication.
No. Sink deeper. Before you were sprayed with the nasty corrosive gunk of ego and culture. Before you were covered in linguistic contaminants. Before you were sterilized and cauterized, and the wounds of your mind were still open and fresh.
You are on a distant island of this fantastic but mundane empire. The sun is fading through the windows, smeared into burning droplets. You came for shelter from the rain, and the mosquitoes. They lay their eggs in standing water, so all week they have been breeding and you donβt want to get bit or have to drink bitter quinine to stave off super-malaria.